With financing from RWJFs Health Games Research national program.

University of Southern California Robot Motivator: Towards Adaptive Health Video games for Productive Long-Term Conversation – – examines the influence of virtual social individuals on people’s motivation to exercise. Study individuals ages 60 and old are randomly designated to exercise by following the lead of either an embodied character, which really is a human-looking robot that demonstrates exercises there in the room with them or an animated display of the same robot on a tv screen. The study investigates the role of physical embodiment and cultural presence on participants’ inspiration to engage and persist in exercise and physical activity..Thus Turner’s team tested a pharmaceutical-grade version among 119 older adults with gentle to moderate Alzheimer’s. All were already taking standard medications for slowing the disease’s progression. About 50 percent the sufferers were randomly assigned to include resveratrol capsules, while the rest received placebo capsules. Over twelve months, the resveratrol group showed a stabilization in the amount of a protein – – called amyloid-beta 40 – – in their spinal fluid.